gui/partner.yml

Settings:
  #The title of GUI:
  Title: '         &0sᴛᴏʀᴀɢᴇ ᴘᴀʀᴛɴᴇʀ'
  #Rows on GUI:
  # * The value can only be from 1 to 6.
  Rows: 6

  #Plays a sound when the player interacts on GUI:
  #Empty the string (like below) will disable this feature.
  #Sound: ''
  Sound: 'ui_button_click'

#This icon represents the player's partners:
RepresentItem:
  Material: 'PLAYER_HEAD'
  Amount: 1 #May not need to configure.
  Data: 0 #May not need to configure.
  CustomModelData: 0 #Can only be used on the server version 1.14+. May not need to configure.
  #Using 'Texture' option if you want to display the head texture (requires Material is PLAYER_HEAD):
  #Texture: '<value>' #Can be found at: https://minecraft-heads.com/ (Value field).
  #Texture: 'hdb-<id>' #Using for HeadDatabase plugin.
  #Texture: '%partner%' #Displaying the partner's skull.
  Texture: '%partner%'
  #Name: ''
  Name: '&fPartner: &6{partner}' #May not need to configure.
  #Lore: []
  Lore: #May not need to configure.
  - ''
  - '&7+ Timestamp: &f{time}'
  - ''
  - '&8[&6ᴄʟɪᴄᴋ&8] &7Remove this partner'
  - '&7from your list.'
  #List of positions for this icon:
  Slots: [11-17, 20-26, 29-35]

# * Please do not delete any items in this section.
# * If you don't want to display these items on GUI, just set their slot to -1.
ControlItems:
  #This item is used to display the user's partner information list:
  About:
    #For those who prefer to use custom models from ItemsAdder (or Oraxen),
    #use this option to specify a model.
    #Format: 'Oraxen:<id>' or 'IA:<namespaceId>'
    # * If this option is used, it means that: Material and Data cannot be used.
    # * Remember to remove the 'CustomModelData' option first.
    # * Leave it blank will disable this feature.
    Model: '' #May not need to configure.
    Material: 'PAPER'
    Name: '#dcdde1ʏᴏᴜʀ ᴘᴀʀᴛɴᴇʀs ʟɪsᴛ'
    Lore: #May not need to configure.
    - ''
    - '&7+ Total partners: &a{total_partners}'
    - ''
    - '&8[&6s.ᴄʟɪᴄᴋ&8] &7Cleanup your list.'
    Slot: 50
  #Back to previous page:
  PreviousPage:
    Material: 'ARROW'
    Name: '&8[&6ᴄʟɪᴄᴋ&8] #dcdde1ᴘʀᴇᴠɪᴏᴜs ᴘᴀɢᴇ'
    Lore:
    - '&7ᴄᴜʀʀᴇɴᴛ ᴘᴀɢᴇ: &f{page}&7/&c{max_pages}'
    Slot: 48
  #Go to next page:
  NextPage:
    Material: 'ARROW'
    Name: '&8[&6ᴄʟɪᴄᴋ&8] #dcdde1ɴᴇxᴛ ᴘᴀɢᴇ'
    Lore:
    - '&7ᴄᴜʀʀᴇɴᴛ ᴘᴀɢᴇ: &f{page}&7/&c{max_pages}'
    Slot: 52


  #Switching button between GUIs:
  SwitchGui:
    Material: 'CHEST_MINECART'
    Name: '#dcdde1sᴡɪᴛᴄʜ ᴛᴏ ᴏᴛʜᴇʀ sᴛᴏʀᴀɢᴇ'
    Lore:
    - ''
    - '&2→ &aPartners'
    - '&8 ● &7Filter'
    - '&8 ● &7Storage'
    - '&8 ● &7Selling'
    - ''
    - '&8[&6ʟ.ᴄʟɪᴄᴋ&8] #dcdde1ɴᴇxᴛ sᴛᴏʀᴀɢᴇ'
    - '&8[&6ʀ.ᴄʟɪᴄᴋ&8] #dcdde1ᴘʀᴇᴠ. sᴛᴏʀᴀɢᴇ'
    Slot: 49

  #Sorting items by partner name:
  SortByName:
    Material: 'BOOK'
    Name: '&fSorting Partners'
    Lore:
    - ''
    - '&2→ &aParter''s name'
    - '&8 ● &7Timestamp'
    - ''
    - '&8[&6ʟ.ᴄʟɪᴄᴋ&8] #dcdde1ɴᴇxᴛ ꜰɪʟᴛᴇʀ'
    - '&8[&6ʀ.ᴄʟɪᴄᴋ&8] #dcdde1ᴘʀᴇᴠ. ꜰɪʟᴛᴇʀ'
    - '&8[&6s.ᴄʟɪᴄᴋ&8] #dcdde1ʀᴇᴠᴇʀsᴇ ꜰɪʟᴛᴇʀ'
    Slot: 51
  #Sorting items by timestamp:
  SortByTime:
    Material: 'BOOK'
    Name: '&fSorting Partners'
    Lore:
    - ''
    - '&8 ● &7Parter''s name'
    - '&2→ &aTimestamp'
    - ''
    - '&8[&6ʟ.ᴄʟɪᴄᴋ&8] #dcdde1ɴᴇxᴛ ꜰɪʟᴛᴇʀ'
    - '&8[&6ʀ.ᴄʟɪᴄᴋ&8] #dcdde1ᴘʀᴇᴠ. ꜰɪʟᴛᴇʀ'
    - '&8[&6s.ᴄʟɪᴄᴋ&8] #dcdde1ʀᴇᴠᴇʀsᴇ ꜰɪʟᴛᴇʀ'
    Slot: 51

#These are decorative items, which will make your GUI more beautiful!
#You can add/delete items in this section.
# * You can only add "commands" in this section.
DecorateItems:
  border:
    Material: 'BLACK_STAINED_GLASS_PANE'
    Name: ' '
    Slots: [0-10, 18, 19, 27, 28, 36, 37, 45, 46-48, 52-54]
  divider:
    Material: 'GRAY_STAINED_GLASS_PANE'
    Name: ' '
    Slots: [38-44]

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